Product description
Moss of two types.
Moss of another type: https://3dsky.org/3dmodels/show/mokh_s_sosnovymi_iglami
Moss propagated with Corona Scatter. Scatter settings in the archive.
Noise procedural maps were used for moss seating and scaling. Noise maps are interconnected through a controller that regulates the size of the noise size, which allows you to quickly change this parameter in all maps at once.
File Format:
- 3ds max 19 corona render
-OBJ
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured with PBR in mind.
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