3DSBLACK

Product description

Two types of moss.

Mine are of a different type: https://3dsky.org/3dmodels/show/mokh_s_sosnovymi_iglami 
https://3dsky.org/3dmodels/show/tsvetushchii_mokh 

Moss propagated using Corona Scatter. Scatter settings in the archive.

Noise and Cellular procedural maps were used to arrange and scale the moss. Noise cards are connected to each other through a controller that regulates the noise size, which allows you to quickly change this parameter in all cards at once.

File format:
- 3ds Max 19 corona render
- O.B.J.

For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.

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