3DSBLACK

Product description

video preview: <a target="_blank" rel="nofollow noopener noreferrer" href="https://youtu.be/_U_SbxQ1asg">https://youtu.be/_U_SbxQ1asg</a>&nbsp;
Old gray asphalt with cracks. Two materials - wet and dry. The puddle density is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.

Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px

The .max file contains a customized Vray (Corona) PBR material with Displacement(3cm), you can disable it for distant shots.
system units: centimeters

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