Product description
New Plant Phoenix Sylvestris Small Phoenix Sylvestris Medium
5 Different 3D models in the scene
Height: 4000mm & 4500mm & 2700mm & 7000mm & 6000mm
Big Preview:
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1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1176k + Verts: 1393k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL
5- 3dmodels: MAX+OBJ
6- Corona render (Renderer Engine-MAX)
- Scanline render (Renderer Engine-OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
5 Different 3D models in the scene
Height: 4000mm & 4500mm & 2700mm & 7000mm & 6000mm
Big Preview:
<a target="_blank" rel="nofollow noopener noreferrer" href="https://s25.picofile.com/file/8455479976/01.png">https://s25.picofile.com/file/8455479976/01.png</a>
<a target="_blank" rel="nofollow noopener noreferrer" href="https://s24.picofile.com/file/8455479984/02.png">https://s24.picofile.com/file/8455479984/02.png</a>
<a target="_blank" rel="nofollow noopener noreferrer" href="https://s24.picofile.com/file/8455480000/03.png">https://s24.picofile.com/file/8455480000/03.png</a>
<a target="_blank" rel="nofollow noopener noreferrer" href="https://s25.picofile.com/file/8455480034/04.png">https://s25.picofile.com/file/8455480034/04.png</a>
<a target="_blank" rel="nofollow noopener noreferrer" href="https://s25.picofile.com/file/8455480050/05.png">https://s25.picofile.com/file/8455480050/05.png</a>
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1176k + Verts: 1393k
3- 4K texture + 4K material
4- JPEG (texture), MAX, OBJ + MTL
5- 3dmodels: MAX+OBJ
6- Corona render (Renderer Engine-MAX)
- Scanline render (Renderer Engine-OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
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