3DSBLACK

Product description

New irregular shapes for the iconic Light Ring Polygonal - Evo, paired with an overall language of repeating, iterative configurations, create bespoke constellations. Rhythmic cadences punctuate the space weaving gorgeous narratives that tantalize with a sense of wonder.

Product links:
<a target="_blank" rel="nofollow noopener noreferrer" href="https://www.henge07.com/products/lighting/light-ring-polygonal-evo/">https://www.henge07.com/products/lighting/light-ring-polygonal-evo/</a>&nbsp;
<a target="_blank" rel="nofollow noopener noreferrer" href="https://shop.mohd.it/de/light-ring-horizontal-polygonal-evo-suspension-lamp.html">https://shop.mohd.it/de/light-ring-horizontal-polygonal-evo-suspension-lamp.html</a>&nbsp;

In 9 Variation:
3 Different Materials & 3 Different Forms

EVO_Light_A002:
60 x 100 x 180h cm
Polys: 25478 Verts: 26744
EVO_Light_B002:
115 x 110 x 180h cm
Polys: 25466 Verts: 26692
EVO_Light_C002:
65 x 100 x 180h cm
Polys: 26192 Verts: 27500

Pre-rendering with Corona.
Units: cm

Corona:
For Corona render, it is recommended to install a version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.

Vray:
Those who work in V-Ray versions lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best.

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