Product description
Frankie bench from Brillo
An elongated, miniature and curved bench that can stand elegantly on its own or stylishly accompany Little Bobbi. Strong and sturdy with its solid oak wood, the curved legs add a playful whimsical feel.
Elegantly impressive with a natural colored wicker top/seat that highlights its natural oak legs.
W 180cm x H 45cm x D 47.5cm / Seat height 45cm
The scene presents 2 models of pouf in 2 colors: Natural Coloured Weave Fabric/Natural Oak Stain, Dark Coloured Weave Fabric/Black Oak Stain
polys: 292646 - 2pcs with applied turbosmooth render iters 1.
verts: 146468
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: <a target="_blank" rel="nofollow noopener noreferrer" href="https://goo.su/F0vOr">https://goo.su/F0vOr</a>
An elongated, miniature and curved bench that can stand elegantly on its own or stylishly accompany Little Bobbi. Strong and sturdy with its solid oak wood, the curved legs add a playful whimsical feel.
Elegantly impressive with a natural colored wicker top/seat that highlights its natural oak legs.
W 180cm x H 45cm x D 47.5cm / Seat height 45cm
The scene presents 2 models of pouf in 2 colors: Natural Coloured Weave Fabric/Natural Oak Stain, Dark Coloured Weave Fabric/Black Oak Stain
polys: 292646 - 2pcs with applied turbosmooth render iters 1.
verts: 146468
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: <a target="_blank" rel="nofollow noopener noreferrer" href="https://goo.su/F0vOr">https://goo.su/F0vOr</a>
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